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New Armours and invasion Mechanisms!

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New Armours and invasion Mechanisms!

Post  Huntrare on Wed Dec 05, 2012 3:18 pm

Heya,
Since there is nothing to do, I'll be your informer about the expansion: Champions of Regnum also some other new things, NGD will do
So far I've posted about Arenas. However I forgot to post the new armours of the new expansion. Also this week they released few information about new invasion mechanism.
So here goes.

Armours

Knight:
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Barbarian:
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Hunter:
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Marksman:
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Warlock:
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Conjurer:
Sadly NGD haven't released the looks of the Conjurer armour yet. I really hope it will be nice though. xD

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Now as for the NEW Invasion mechanisms. NGD haven't released alot so I'll tell you what they have said:

Champions of Regnum Website wrote:New Invasion rules: Relics & Dragons

One of the new elements has to do with a unique relic that can be found in each fort and castle. With the new Invasion system, the enemy becomes vulnerable when its full set of ancient relics is stolen. In addition, if a particular Realm collects all of an enemy’s relics, there will be an opportunity to summon its own legendary ancient Dragon!
Alasthor, Vesper, or Tenax, will haunt the enemy borders to help each Realm capture the enemy’s Realm Gate and achieve the ultimate goal: Invasion!

Featuring dragons not only adds a cool new visual element, but will make invasions a lot more balanced, dynamic and fun.
Each battle going on in any fortification to obtain its relic now becomes a very important step towards invoking the Dragon and completing an all-out Invasion against an enemy Realm!
Don’t forget to visit our “Screens” section for images of these awesomely redesigned winged creatures!

Finally, and as promised, Invasion rules are being completely redesigned!
Added to Dragons, capturable Realm Gates and Relics, the new mechanics will focus on make Invasions become a much more frequent event, since it won’t be necessary to control all of the enemy’s fortifications to make it vulnerable!

Finally, we are happy to reveal that Champions of Regnum expansion will be ready to play as a VIP Preview later this month! This VIP Preview will reward current and former players for their loyalty over the years by allowing access the expansion early. There’s no cost involved, but we hope you will provide feedback necessary to optimize the content prior to the official launch.

That’d be it for this week!
Stay tuned! A lot more info regarding completely new features in Champions of Regnum coming up next week!

So it seems we'll be summoning dragons to fight! Seems exciting, kinda worried about FPS drops.
Anyway they remodeled the dragons.

Alasthor
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Tenax
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Aaaand Vesper!
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What do you think?
Discuss!

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Huntrare

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Re: New Armours and invasion Mechanisms!

Post  William Shakespeare on Wed Dec 05, 2012 3:25 pm

thnx for posting!


mhmh what i think? Well nothing! i will just wait and relax how it goes ingame!

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Re: New Armours and invasion Mechanisms!

Post  Huntrare on Wed Dec 05, 2012 3:39 pm

William Shakespeare wrote:thnx for posting!


mhmh what i think? Well nothing! i will just wait and relax how it goes ingame!

Thanks for your precious, rare helpful thoughts Chinese
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Re: New Armours and invasion Mechanisms!

Post  Tjan on Wed Dec 05, 2012 3:43 pm

Why the chinese there Surprised! Discrimination!

But on a serious note:

Why does the Syrtis dragon looks the least cool...

Chinese
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Re: New Armours and invasion Mechanisms!

Post  Huntrare on Wed Dec 05, 2012 3:56 pm

Tjan wrote:Why the chinese there Surprised! Discrimination!

But on a serious note:

Why does the Syrtis dragon looks the least cool...

Chinese

That's what I thought to, Tenax looks awesomest... Very Happy

Chinese for their humble/cool look. U NO UNDERSTAND COOL?!
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Re: New Armours and invasion Mechanisms!

Post  William Shakespeare on Wed Dec 05, 2012 4:29 pm

pom pom

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Re: New Armours and invasion Mechanisms!

Post  Quincebo on Wed Dec 05, 2012 6:25 pm

William Shakespeare wrote:pom pom
bam bam
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